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Special Weapons Tier List – MML1

Since I did one for Legends 2, it seemed only appropriate to do one for the prequel as well. I will admit that the MML1 weapons are a little harder to rank because the game by nature isn’t as linear, but it’s certainly doable. With that out of the way: Tier Ranking Special Weapon(s) S […]

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Special Weapons Tier List – MML2

Being a fan of both Megaman Legends and fighting games, the concept of tier lists has always fascinated me. This list ranks how I view the weapons in Megaman Legends 2 in terms of overall usefulness. It is important to note that this is not just a gauge of actual power, as factors such as […]

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Critical Analysis – Legendary Difficulty

Ah Hard Mode, always alluring us by giving us the option to play our favorite games at an enhanced difficulty. Different games have different ways of designing this occasionally masochistic mode; some merely remove the player’s options (weaponry/mobility), some upgrade the armor/damage/patterns/placement of enemies and bosses, and in some cases there will be a complete […]

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