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servbot-mole

Servbot Mole

Overview Servbot Moles can be a real pest when dealing with Tiesel, as they’ll often distract you by causing you to focus your lock-on on them, losing sight of the real opponent. These little mechs are quite small, running on treads an armed with a single drill. These little guys will pop out of the […]

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blitztrieg

Blitzkrieg

^Yes, I know it’s spelled Blitzkrieg. 😛 Overview The Bonnes have taken over Kimotoma City, and it’s up to you to liberate the town and nab the key before they get to it! Tiesel guards the ruin entrance with his new mech, the Blitzkrieg. It holds the city’s priceless (not really) statue, in hopes that […]

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balcon-gelede

Balcon Gelede

Overview After taking out dozens of Zuuf Geleidos and Draches, the Bonnes unveil their newest creation, the Balcon Gelede, Built for combat on water, this vessel outclasses the little boat you happen to be using, and packs multiple weapons ready to annihilate any would-be attacker. Luckily for you, the game gives you the option to […]

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gesellschaft

Gesellschaft

Overview After you’ve retrieved the necessary refractor from Clozer Woods and are making your way back to Cardon Forest, the Bonnes decide to attack you. Roll tries to hide behind the clouds, but the rather large ship on your tail is easily giving pursuit, so Megaman decides to stand on top of the Flutter and […]

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gemeinschaft-2

Gemeinschaft (Bonne Car)

Overview Glyde’s been “eliminated” after his defeat at the hands of Megaman, so now it’s time for the Bonnes to have a turn. Compared to Glyde’s car, the Bonnes’ car is far less armed, having only one real weapon. Suffice it to say, the Bonnes are having a bit of financial trouble, and thus have […]

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leopordo

Leopordo

Overview The Leopordo tank is certainly a staple of the Bonne’s Militia. These Servbot-piloted machines are first seen on Megaman’s journey to the Clozer Woods Sub-Gate, where you can see one of them destroying a (hopefully empty) police car. These are placed around various areas in the first game, including the fight with the Marlwolf. […]

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blumebears

Blumebears

Overview The Blumebears are pretty distinct in their appearance; they are three cylindrical tanks that each have a different color. In addition, they are a bit different in abilities; the red one can fire 7 rounds at a time as opposed to the standard 3, the blue one is faster, and the yellow one can […]

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drill-bon

Drill Bon

Overview After taking care of Tron, you have to hurry up and find Bon, who’s currently on his way to the surface with the key! He’s moving rather slowly, though, and you actually catch up with him in the rather large room that was previously inhabited by reaverbots. His current body configuration is built for […]

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hover-gustaff

Hover Gustaff

Overview After Megaman’s done working with the Bonnes, their temporary truce is over, and the Bonnes are ready to fight for the key to the Mother Lode. Tron sports a revamped version of her Gustaff from MoTB which hovers instead of walks, and also sports a new flamethrower as well as a large shield. She […]

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fokkerwolf

Fokkerwolf

Overview The Fokkerwolf is pretty much the Bonnes’ last stand as you’ve just destroyed their main craft (and their home), the Gesellschaft, and their not very happy about that. It pretty much functions as an escape pod, but is not without a few weapons of it’s own. It’s not too powerful on it’s own, and […]

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